Houdini Procedural Lake Houses Volume 4
About the course:
In these tutorial series, we will be creating procedural lake houses in Houdini all the way from generating the main silhouette to creating the final shaders and placing setdressing.
Volume 4 - Chapter 3
In the Volume 4, we will address the wall and roof patterns, which include wall borders, horizontal and vertical wood patterns, scales and shingles. We will learn how to control the randomization by introducing user-defined seed pools as well as we will tackle generation and offset of the UV coordinates with VEX and correctly placing the result geometry with accordance to the original orientation and location. When building the network, we will aim to create an organic and natural-looking outcome by using various deformations in our generators.
The product includes the project files needed for this course.
Since 29/07/2019 the price is permanently reduced! Thanks so much for all the support and interest throughout all this time :3 love!
Houdini 17 compatibility: the forsubnets have been removed as of H16.5 Please read these 2 topics on odforce - 1) https://forums.odforce.net/topic/32342-165-has-removed-the-for-each-subnetwork-what-should-i-use-instead/ 2) https://forums.odforce.net/topic/40597-for-each-numbers-node-houdini-17/?tab=comments#comment-195274
About answering emails: it's great if you have a question! That is an important part of learning :) However, my availability has been very scarce lately. Therefore, it might take a while before I get back to you (or it might so happen I won't be available at all during the time you wrote me). So, please, bear in mind that you are buying a tutorial, NOT personal mentoring. If you feel that, at any point, you are lacking some prerequisites, make sure to visit the forums of Odforce and SideFX. Those are great learning resources, that I myself have been using extensively when getting into Houdini ^_^
Let's continue creating!